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Description

"Hidden" scene from games alpha/demo build. It's completely interactive within game but I don't have talent to make this interactive flash so here's looped high quality video. If someone wants I also have 4K, 120 FPS version, but I guess it would be simply better to just download the game instead. -the uploader

From Furaffinity

Finally we can show you guys what we've been upto. Here's our Pre-Alpha we would like you to try!

Torrent download
(Updated mirrors at Furaffinity page)

Mature content warning, contains adult material (Even the demo). Being our first Alpha, most of what you see is going to receive additional polish and content. We should have a much nicer looking product come late December. We included a bonus scene which is incomplete, and will properly carry over customisation in the next update. Menus are also fairly difficult to use at the moment, and will be greatly simplified when we can.

Our Dev team consists of myself, Kabier tackling art, -Lupin- and Lennian programming the beast! They have done a great job making all of what you see here from scratch without templates. The game also has several writers and song composers which will be properly credited in our next update.

Please let me us of your thoughts in the comments. If you would like to support future updates of the game, please check out our Patreon page! http://www.patreon.com/Jasonafex

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  • Comments
  • Conversion seems to be reason why loop was broken, so you'll have to deal with that :\

    If someone knows how to render VP8 directly from sony vegas or other converter than ffmpeg that wouldn't break the loop it would be really appreciated.

    Basilius said:
    yay for magical appearing cum!

    I guess they are still new to Unity engine, but not sure what they used previously to do animations. Flash files contained pre-rendered videos.

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  • While I like the animation, the audio leaves a lot to be desired. For one, the sound effects for the penetration seem audibly compressed, like bad MP3 bitrate kind of crunchy, and the animation would benefit from more high-fidelity samples. Some more effects to choose from in general during the slow sections (where repetition of individual sound clips is more noticeable) would keep the scene more natural sounding. The silence between samples is also bothersome; incorporating some ambient noise, like whooshing cars in the distance or low audio from sources elsewhere in the house, would help mitigate the studio-vacuum feel it has right now.

    Probably most jarring is that there's several sound effects that don't match what's depicted so well. Firstly, the moaning sounds are not synced to the character's movements. Having the beak part more or the eyelids/brow scrunch up, as well as a craned/ducked neck when closer to orgasm, would make the moments of implied peaking pleasure more impactful. There's also a sound resembling balls slapping quite strongly against skin when that's not really the case in the animation--they'd be muffled by feathers anyways. Lastly, the dry, sibilant sound of the moans requires more processing to match a room's natural ambient sound (a tiny amount of reverb and de-essing would help, as would incorporating soft, needful breaths between them).

    Bit nitpicky, sure, but hopefully helpful to anyone out there doing foley for animations.

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