You can not view this image.

This post was deleted or flagged for the following reasons:

Blacklisted
  • Comments
  • For me, as long it has a good story, has good enough gameplay, and i get enjoyment out of it, its a good game

  • Reply
  • |
  • 2
  • GossipStone said:
    The first game on the N64 is the best, but that's just my opinion.

    I concur. The thousand year door had too much backtracking, super paper mario while innovative wasn't what people wanted, and don't even get me started on sticker-star. The games started out as sequels to super mario rpg: legend of the seven stars and have greatly deviated frome their rpg roots.

  • Reply
  • |
  • -3
  • Melvin_Ishtar said:
    I concur. The thousand year door had too much backtracking, super paper mario while innovative wasn't what people wanted, and don't even get me started on sticker-star. The games started out as sequels to super mario rpg: legend of the seven stars and have greatly deviated frome their rpg roots.

    I think everyone agrees SPM had a very enjoyable story, but the gameplay was pretty lame, hence us wanting a return to the mechanics and replayability of TTYD (including post game cleanup).

    But then it's like Miyamoto didn't even know the series existed and when he found out there were all these lively characters, he got jealous that he didn't make the characters that people loved and tanked them all and made the souless piece of crap that was sticker star and now sticker star 2.0.

    Many people like TTYD due to the fact that you get post-game content after the final boss. I liked 64, but when I found that beating the boss just puts you at the last save point you made before the final boss, I lost any incentive to play it again.

  • Reply
  • |
  • 4
  • Daneasaur said:
    I think everyone agrees SPM had a very enjoyable story, but the gameplay was pretty lame, hence us wanting a return to the mechanics and replayability of TTYD (including post game cleanup).

    But then it's like Miyamoto didn't even know the series existed and when he found out there were all these lively characters, he got jealous that he didn't make the characters that people loved and tanked them all and made the souless piece of crap that was sticker star and now sticker star 2.0.

    Many people like TTYD due to the fact that you get post-game content after the final boss. I liked 64, but when I found that beating the boss just puts you at the last save point you made before the final boss, I lost any incentive to play it again.

    I also agree that super paper mario had an amazing story/characters and that the post game content in the thousand year door was better than the original version forcing you to restart at the last save before the final boss, but I still hate the constant backtracking in the thousand year door and prefer the more expansive world of the original.

  • Reply
  • |
  • 2
  • Melvin_Ishtar said:
    I also agree that super paper mario had an amazing story/characters and that the post game content in the thousand year door was better than the original version forcing you to restart at the last save before the final boss, but I still hate the constant backtracking in the thousand year door and prefer the more expansive world of the original.

    Most people cite TTYD for the main mechanics of the game, not exactly the world.

    The backtracking got bad, but nothing was as bad as doing the fetch quest for the Bud in koopatown as soon as he's available

    -"Hi I'm Bud, I am alive and now I want to experience things. Get me something sweet."
    -leave the town, go down the road, get to rogueport, get cake, go down the road, go to bud, give cake
    -"Oh this is sweet! I like sweet."
    -fetch quest goes like this for a while
    -finally
    -"I want something spicy. I hear the hotdogs in Glitsville are spicy. Get me one."
    -the shortcut to Glitzville can't be opened yet
    -go down road
    -go through rogueport
    -get on blimp
    -watch 30 second long unskippable cutscene
    -get off blimp
    -pay for hotdog
    -process took at least 5 minutes of nothing but wandering from one screen to the other
    -get on blimp
    -watch 30 second long unskippable cutscene
    -get off blimp
    -go through rogueport
    -go down road
    -get to Bud
    -give him hotdog
    -"Oh, this is spicy! Oh yes, so spicy! Now for my last request."
    -"Another Hotdog."

    An exact recreation of what happened when I read that.

  • Reply
  • |
  • 1
  • I think Color Splash will at least be somewhat fun despite the Watergate references being censored out in an atempt to appeal to literally everybody, including vocal minorities.

  • Reply
  • |
  • 0